Nintendo switches console styles
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After five years of the Nintendo Wii U being the primary console for Nintendo, its reign is over. Released on March 3, 2017, Nintendo’s new console, the “Switch,” is perhaps one of the most radical console updates in Nintendo’s most recent history. The Switch aims to bridge the divide between the traditional console and the portability of Nintendo’ DS series, for example, by allowing users to “switch” their environments with ease while still playing.
The Switch achieves this while allowing the controllers for the console to either attach to a central game pad or play wirelessly with a TV. In the traditional mode, the Switch screen plugs into a dock provided by Nintendo that plugs into the TV. The controllers, shaped similarly to the Wii remote, fill both the player’s hands separately, utilizing both button presses and arm movements to play.
When wanting to go portable, the two halves of the controller slide into either side of the Switch screen, allowing the player to take the switch where he or she may please. The screen measures 6.2″ on the diagonal, making the experience similar to playing on a slightly smaller but longer Apple iPad Mini.
Because it was released less than a week ago, the system currently does not have that many games offered. All Switch consoles are sold with internal mini-games meant to show off the capabilities of the Switch, and some are bundled with the game “Legend of Zelda: Breath of the Wild,” which takes full advantage of the console’s more modern graphics capabilities. As the console’s life span progresses, updates of popular Nintendo games like Mario Kart and Street Fighter are expected to make it to the Switch.
Nintendo’s consoles have notoriously been less advanced and less powerful than the other two major consoles on the market, Playstation and Xbox. Hopefully the Switch can finally balance out the playing field and Nintendo can stop playing catch up.